EDLounge

EDLounge Case Study

The Rodillian Academy and EDLounge came together in September 2013 to look at how we could improve our existing online provision. This needed to meet national guidance on the use of alternative provision and, more importantly, provide high quality, appropriate work for students who were not accessing mainstream education for a fixed period of time.

We have developed a unique package to support students who are out of mainstream education, providing them with appropriate, accessible work that is accessed through a secure online platform.

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Game-based learning

How can the use of digital games in the classroom support children and young people’s learning?

As increasing numbers of 8-18-year-olds participate in gaming, so has interest in the identification and harnessing of its potential to support learning in schools. EDLounge takes a look at the key findings.

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